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Building Interfaces UI/UX

And also how to translate the in-game content.

It’s no use just studying about a subject and not applying that study to anything practical, if you do not try to do something unique with the knowledge the chances of forgetting how you did and having to relearn again are great.

So after studying how to create UI / UX in Unreal Engine I decided to create a new project to apply the different techniques and lessons learned, and to try to expand a little more objects, more animations and resources.

It will probably still be a few more days working on this project but in the meantime it follows a screenshot of the evolution of the main screen.

And also how to translate the in-game content.
Learning how to build UI/UX in UE4.

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Comments are welcome.