A complete, generic, unobtrusive, easy-to-use in game photographic system. Featuring HighResolution, Panoramic 360, Stereoscopic VR, Cubemap, 3DPhoto captures.
Easy to use Noise Texture Generator, freeware and open source. Made in Unreal Engine 4.
Open Source Project with the lessons from Custom Material Node Metaballs
Updated Niagara FX version from an Intel UE4 Niagara article.
First you learn how to do it right, then you learn how to do it fast.