In the following article, we explore 12 common misconceptions on Player Support that will affect operational efficiency, retention and revenue in video games. Source: Gamasutra:…
Let’s get back to ray tracing with Unity global illumination. See what’s a better fit for you: baked GI, screen-space GI and ray-traced GI. Source:…
How to add a custom hlsl shader, lighting models, expressions/global functions in Unreal Engine with quality of life tips for fast iteration & prototyping Source:…
Alec Tucker did a breakdown of his Volcanologist’s Lab scene, inspired by Death Stranding, shared his workflow with modifying Megascans assets using Mixer, discussed the…
Persistent Data – How to save your game states and settings | Unite Now 2020 Watch this video on YouTube. Visual scripting for programmers |…
Behind the Game: Fruit Ninja 2 | Unite Now 2020 Watch this video on YouTube.
What Remains of Edith Finch | Unreal Marketplace Collection | Unreal Engine Watch this video on YouTube. All Unreal creators now have access to a…
via: https://uploadvr.com/facebook-accessibility-vr-checks/
Learn how to set up large-scale environments procedurally with this 7-part guide. Source: Tutorial: Procedural Desert in Houdini and UE4
The Virtual Art Studio shows you how. Source: Getting photogrammetry assets into Unreal: a guide from Happy Mushroom – befores & afters