Let’s get back to ray tracing with Unity global illumination. See what’s a better fit for you: baked GI, screen-space GI and ray-traced GI.
Source: Gamasutra: Ruben Torres Bonet’s Blog – The Bright Side of Ray-Traced Global Illumination
Let’s get back to ray tracing with Unity global illumination. See what’s a better fit for you: baked GI, screen-space GI and ray-traced GI.
Source: Gamasutra: Ruben Torres Bonet’s Blog – The Bright Side of Ray-Traced Global Illumination