W3C GPU for the Web Community GroupSource: https://github.com/gpuweb/gpuwebWiki: https://github.com/gpuweb/gpuweb/wikiW3C: https://www.w3.org/community/gpu/ WEBGPU tech hosted on GPUWEB github repo.
This article is about me playing with the experimental WebGPU API and sharing my journey with web developers interested in performing data-parallel computations using the…
Getting started with WebGPU Source: Graphics on the web and beyond with WebGPU | by Damien Seguin | Jul, 2020 | Medium
The WebGPU Samples are a set of SPIR-V compatible samples demonstrating the use of the WebGPU API Source: WebGPU Samples
Official Post from Minions Art: Hi all!This is the Shader Graph version of the Stylized Skybox shader I made last year . Same explanation, but…
Source: Game Dev Digest — Issue #52 – Animation, Shader Graph, Performance, Plus More! – Lets Build Community 👩💻👨💻
Source: Project Lavina Beta, v0.4.0 – Project Lavina – Chaos Group Help
This are my old notes about “HowTo_UE4_LinuxArm64.txt”, I’m saving and sharing here if anyone else wants to try. Pre-requisites:You need access to Unreal Engine 4.23.1…
A years worth of tinkering, combined with the July 2020 permanently free Modular Character by ROCKE… …
Vasiliy Poryagin shared the complete workflow of creating an elaborate game-ready door in … …
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