Carlos Lemos has recently finished his 4-part tutorial on normal mapping and kindly allowed us to repost it on 80 Level (originally posted on Artstation).…
Learn more about finalRender Free, thinkingParticles, finalRender, finalToon, volumeBreaker, pyroCluster, scalpelMax, psd-manager:powerful visual special effects image rendering by cebas. 3D and 2D animation, games, landscape,…
Samuel METIVIER shared his process of working on a UE4 scene Mountain House from blockout in 3ds Max to landscape material and lighting setup. Source:…