Taking a look at how to use custom HLSL code and how to structure it into reusable modules. Source: Custom Shader Code in Unreal Engine…
Here is a blueprint of a quick and easy function to add to your project that will give you the popular “auto-rotation based on movement”…
Spice up your games with seasonal props whether be existing or new projects!Adding seasonal updates help improve the feel for your game and makes for…
A brief look at setting up Unreal Engine for custom shader development. Source: Custom shader code in Unreal Engine — Part 1: Setup and Configuration…
Today, we’re releasing Krita 4.4.0! Only a little later than we had planned, this is the next feature release of Krita! With a whole slew…
Introducing our Blender importer add-on Watch this video on YouTube. Source : https://sketchfab.com/blogs/community/announcing-improved-support-for-blender-2-90/
Exr-IO V2 Featurette – Cryptomatte Support in Photoshop Watch this video on YouTube. Free plugin for editing multi-layer EXR files gets automated layer grouping to…
Weekly newsletter about HTML5 Game Development. Source: Issue #354: ZzFXM, potato DOOM, and Tiny Tomb
Source : https://halisavakis.com/technically-art-issue-71-10-10-2020/
Source: Creating Cordage, Rope in Marvelous Designer – Renderosity Magazine
Unity is one of the premier game engines of the modern age. While perhaps not as powerful as the celebrated Unreal Engine, Unity has been…
Introducing the Game Growth program – Game Growth Program is an accelerator program for free-to-play indie games on mobile. By partnering with Unity, select indie developers get…
One of the most important aspects in professional software development is to detect errors as early as possible. Of course, the best case would be…
Source : https://halisavakis.com/technically-art-issue-71-10-10-2020/
Unite Now is back, with even more content! – We’re bringing back Unite Now, with more sessions, demos, and new shows. Dive into Unite Now year-round to…
Weekly newsletter about HTML5 Game Development. Source: Issue #353: WebXR, Wonderland, and PCUI