From lerping between colours to animating vertices, it’s really helpful to understand Sine waves and how to manipulate them. Source: Sine, Append, Abs & Lerp…
A brief overview of the Real Time Rendering pipeline found in most game engines, and how it impacts the art you create. Source: Real Time…
I was looking for a way to create a chimney that ‘belched’ out puffs of smoke, and moving a SphereMask up the model, seemed one way…
Source: Pixeland · Recommended game development channels on YouTube
Source: https://developer.amazon.com/blogs/appstore/post/a09b823e-52ce-4606-8b2e-12c12f13a555/how-to-create-and-improve-basic-art
Source: 3934 free SVG and PNG icons for your games or apps | Game-icons.net