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UE4 Merging Meshes And Why It Matters – Manic Machine

“I just feel like it’s rather strange that we’re having a difficult time rendering with such a small number of objects being used.” A developer made this comment to me a short while ago, wondering why a seemingly simple scene was turning into a slideshow in the VR headset. As he had suggested, the

Source: Merging Meshes in Unreal and Why It Matters — Manic Machine


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