Part 2, creating the Niagara particle system using component emitters; lets us mix parts of our particle system into other parts of our game.
Source: Unreal Engine* 4 Optimizations for 4.23 and Beyond Part 2: Niagara…
Part 2, creating the Niagara particle system using component emitters; lets us mix parts of our particle system into other parts of our game.
Source: Unreal Engine* 4 Optimizations for 4.23 and Beyond Part 2: Niagara…