Escape: Texturing and Lighting a Sci-Fi Scene WildWeb| 10/07/2020| 0 Comments Yuzhi Zhu briefly talked about the texturing and lighting workflows in his UE4 scene Escape. Source: Escape: Texturing and Lighting a Sci-Fi Scene Like this:Like Loading... Post navigation Previous Previous post: Assets[Community Project] FREE Circular Graph by Dreamrise Studios Unreal Engine Forums – Community Content, Tools and TutorialsNext Next post: WebGL Eye Ball Shader – Lets Build Community Similar UE4 Blueprint VS C++ – Unreal Engine Forums Unity Game Dev Digest Issue 61 – Bricks, Blocks, Assets and more! | Game Dev Digest UE4 Niagara AOE Effect – YouTube Comments are welcome.Cancel reply Δ