Source: Translucent vs Masked Rendering in Real-Time Applications | Oculus
This tutorial was made to take you through setting up your own glass shaders in Unreal Engine 4 as well as discussing performance, types of…
Source: Translucent vs Masked Rendering in Real-Time Applications | Oculus
This tutorial was made to take you through setting up your own glass shaders in Unreal Engine 4 as well as discussing performance, types of…