Intro A fairly common method of creating fire is to use a particle system, however many transparent quads produces overdraw which can affect performance, especially for VR and mobile platforms. Whe…
Source: Fire Shader Breakdown – Cyan
Intro A fairly common method of creating fire is to use a particle system, however many transparent quads produces overdraw which can affect performance, especially for VR and mobile platforms. Whe…
Source: Fire Shader Breakdown – Cyan