Giacomo Bonanno shared the production details of his latest project Social Hacker Hideout made in UE4, Maya, and Substance Painter.
Source: Social Hacker Hideout: Modeling and Texturing 3D Props
Giacomo Bonanno shared the production details of his latest project Social Hacker Hideout made in UE4, Maya, and Substance Painter.
Source: Social Hacker Hideout: Modeling and Texturing 3D Props