Gilles Devos did a breakdown of his Battlefield 4 fanart environment made in UE4, 3ds Max, and Substance Painter.
Source: Battlefield 4 Fanart: Creating an Abandoned Construction Site in UE4
Gilles Devos did a breakdown of his Battlefield 4 fanart environment made in UE4, 3ds Max, and Substance Painter.
Source: Battlefield 4 Fanart: Creating an Abandoned Construction Site in UE4