Physically based shading references, at the end of 2019 | Light is beautiful WildWeb| 09/07/2020| 0 Comments Source: Physically based shading references, at the end of 2019 | Light is beautiful Like this:Like Loading... Post navigation Previous Previous post: Unity Eyeball Shader | Minions Art on PatreonNext Next post: How to Optimize your Oculus Quest App w/ RenderDoc: Walkthroughs of Key Usage Scenarios and Optimization Tips Part 1 | Oculus Similar Sega’s Rieko Kodama to receive Pioneer Award at GDC 2019 Swing by GDC and learn about the making of Marvel’s Spider-Man from top to bottom UE4 Evening Highway – Nikolay Usov – Games Artist Comments are welcome.Cancel reply Δ