Menu Close

Low-level thinking in high-level shading languages 2023 – Interplay of Light

“Low-level thinking in high-level shading languages” (Emil Persson, 2013), along with its followup “Low-level Shader Optimization for Next-Gen and DX11”, is in my top 3 most…

Source: Low-level thinking in high-level shading languages 2023 – Interplay of Light

Similar

Comments are welcome.