Often on a project it’s handy to have a “template level” which you can use tostart building new maps from.Unreal already comes with a few template levels for you to pick from in the “NewLevel” window:How do we add our own maps to this window?Thankfully this is easy to do. First, make your template map and save itsomewhere in your project.Here I have made a very simple map with just a cube in it. I have saved it toMaps/Templates/ and named it “TemplateMap”.You’ll want to capture a t