Understandable Ray Tracing in 256 lines of bare C++ WildWeb| 28/01/2019| 0 Comments Comments Source : https://github.com/ssloy/tinyraytracer Like this:Like Loading... Tagged GameDev Post navigation Previous Previous post: Design flaw behind MacBook Pro’s “stage light” effectNext Next post: Making a Pac Man Themed Multicade Mame Cabinet Similar Unity Toon Lighting Basics | Puck Loves Games on Patreon Ray Tracing Gems Free Ebook – High-Quality and Real-Time Rendering with DXR and Other APIs | Eric Haines | Apress Designing the Music & Sound of The Outer Worlds – YouTube Comments are welcome.Cancel reply Δ
Ray Tracing Gems Free Ebook – High-Quality and Real-Time Rendering with DXR and Other APIs | Eric Haines | Apress