Hey guys! Packaging a game in Unreal Engine 4 is easy, everyone has done it thousands of times. But what about creating patches, and updating your project? That’s a little bit harder, and unfortunately not very trivial. In this thread, I’ll try to break it down as simple as I can.Base release “1.0”First,
Source: The proper way of releasing, updating and patching your UE4 games – Unreal Engine Forums