Making a Scene from Halo with Megascans Assets WildWeb| 14/08/2020| 0 Comments Check out 5 Megascans assets that will help you recreate a scene from the Halo series or create an inspired-by environment. Source: Making a Scene from Halo with Megascans Assets Share:Click to share on Reddit (Opens in new window)Click to share on Twitter (Opens in new window)Click to share on WhatsApp (Opens in new window)MoreClick to email a link to a friend (Opens in new window)Click to print (Opens in new window)Click to share on Telegram (Opens in new window)Click to share on Skype (Opens in new window)Click to share on LinkedIn (Opens in new window)Click to share on Pinterest (Opens in new window)Click to share on Tumblr (Opens in new window)Click to share on Pocket (Opens in new window)Like this:Like Loading... Post navigation Previous Previous post: UE4 Ruins in the Forest: Assembling a Scene in UE4 – 80lvNext Next post: What should a game publishing agreement look like? – Gamasutra Simon Carless’s Blog Similar UE4 VR Body With Arm IK And Thumbstick Locomotion Tutorial – YouTube Unity Optimize for WebGL from 230MB to 3.7MB – YouTube Learning to Make Games with UE4 and Action RPG | GDC 2019 | Unreal Engine Unreal Engine Comments are welcome. Cancel reply Δ