Menu Close

Incorporating level design in Melee combat systems. – Gamasutra Bart Vossen’s Blog

This article compares whether level design or enemy design is more important for melee combat systems and how the contribution of level design to the engagement and variety of the combat system can be increased.

Source: Gamasutra: Bart Vossen’s Blog – Incorporating level design in Melee combat systems.

Comments are welcome.

Similar

%d bloggers like this: