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GTC 2020: DLSS – Image Reconstruction for Real-time Rendering with Deep Learning | NVIDIA Developer

In this talk, Edward Liu from NVIDIA Applied Deep Learning Research delves into the latest research progress on Deep Learning Super Sampling (DLSS), which uses deep learning and the NVIDIA Tensor Cores to reconstruct super sampled frames in real-time. He discusses and demonstrates why scaling and image reconstruction for real-time rendering is an extremely challenging problem, and examines the cause of common artifacts produced by traditional up-sampling techniques.

Source: GTC 2020: DLSS – Image Reconstruction for Real-time Rendering with Deep Learning | NVIDIA Developer

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